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Ep. 17: Triple A Blues

What does it mean to work in AAA game development? In the gaming community, the term "AAA" (pronounced “triple A”) comes with a lot of baggage. While at face value AAA is just an informal way to classify games and games studios that have the highest development and marketing budgets, the category also comes with negative…Read more Ep. 17: Triple A Blues

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Ep. 16: Long Distance Bromance

Long distance relationships are enough to make anyone sad. Throw in making a game together? Even sadder! How do long distance game developers stay in the game? As hard as it is to build something together when you’re not, you know, actually together, Michael and Ben of Hydezeke are proof that with the right person (and for…Read more Ep. 16: Long Distance Bromance

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Ep. 15: Grief, Game Development, and the Emotional Significance of Oatmeal

Andrea Ayres, creator of The Average Everyday Adventures of Samantha Browne, makes me feel a lot of things about hot cereal. The making of the Average Everyday Adventures of Samantha Browne shows that oatmeal has more to do with grief and game development than you might expect. Born on the heels of grief at the loss…Read more Ep. 15: Grief, Game Development, and the Emotional Significance of Oatmeal